Emeleben Fflannel
Female Elven Housekeeper
She is an adult elf with hazel eyes, short curly dyed dark-brown hair, and dark brown skin.
Personality Traits: Mean.
Alignment: neutral.
Born: 399 AC (Age 401)
Orientation: Hetrosexual
Home: Yescher's Cobblers
Settlement: Thieari
Spouse: Haldgon Anthiros Yescher
Mother: Induilas Fflannel (Deceased)
Father: Curufinher Celegny Orbryiiaal (Deceased)
Children
- Haldior Celebion Yescher - age 295 ♂
- Rianari Elwinduiwen Fflannel - age 245 ♀
- Thienril Nerdril Fflannel - age 191 ♀
- Edrantny Anairin Yescher - age 114 ♂
- Eilineari Fflannel - age 4 ♀
Siblings
- Galmil Belear Orbryiiaal - age 501 ♂
- Thiennde Nerdaas Fflannel - age 407 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 11 | 11 | 8 | 12 |
| -2 | +2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +1
Abilities:
- Fey Ancestry. Emeleben has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Comb | A comb. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Haldgon Anthiros" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 3 sp 6 cp | Money Pouch | Emeleben's money pouch. It has 2 sp and 16 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |