Arantkil Glorin Presra

Male Elven Bard

He is an adult elf with brown eyes, black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin.

Personality Traits: Humorless.

Alignment: neutral.

Born: 287 AC (Age 513)

Orientation: Hetrosexual

Home: Bard College

Settlement: Larallian Town (immigrated from Thieari)

Mother: Emeldioth Elbedir Sicafer (Deceased)

Father: Duilinal Presra (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 8 10 12 12
-1 +1 -1 +1 +1

ACHPPassive
Perception
Speed
13 28 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Performance +4, Persuasion +4

Abilities:

  • Fey Ancestry. Arantkil has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Arantkil can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Arantkil Glorin is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 3 sp Gilded copper chain bracelet A short chain of tiny gilded copper links.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 3 gp 4 sp 2 cp Money Pouch Arantkil's money pouch. It has 1 gp, 23 sp and 12 cp in it. ¾ lb.
1 Old pipe A filthy old clay pipe.
1 12 gp Pan flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 2 gp Shawm If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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