Galadrieth Faerondeth

Female Elven Adventurer

She is an adult elf with grey eyes, long curly dyed blond hair, and grey skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 254 AC (Age 546)

Orientation: Hetrosexual

Home: None

Settlement: Failsland

Spouse: Borglutt Starym (Deceased)

Mother: Starnvol Faerondeth (Deceased)

Father: Hantwow Sulduskmeryr (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
13 13 9 12 9 8
+1 +1 +1 -1

ACHPPassive
Perception
Speed
14 20 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Insight +3, Survival +3

Abilities:

  • Fey Ancestry. Galadrieth has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Galadrieth can take an additional action on their turn.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Borglutt" engraved on the inside.
1 1 gp 2 sp 7 cp Money Pouch Galadrieth's money pouch. It has 1 gp, 1 sp and 17 cp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 1 cp Whetstone 1 lb.

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