Galdorm Tinhammer

Male Elven Lawyer

He is an adult elf with brown eyes, dyed black hair in braids, a clean shaven face, and purple skin.

Personality Traits: Shy, Pessimistic.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 253 AC (Age 547)

Orientation: Hetrosexual

Home: Galdorm Tinhammer's Advocates

Settlement: Failsland

Spouse: Niela Rhyllyr

Mother: Rena Amaerethda (Deceased)

Father: Villa Tinhammer (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 11 11 11 13
+1 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Investigation +2

Abilities:

  • Fey Ancestry. Galdorm has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 Door Key common The key to Galdorm Tinhammer's Advocates.
1 Galdorm's notebook common A book filled with Galdorm's scribblings.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Niela" engraved on the inside.
1 2 gp Holy Symbol (Vastra) common A holy symbol in the shape of a coin.
1 10 gp Ink (1 ounce bottle) common
1 2 cp Ink pen common
1 1 gp Mistars (Gaming set) common A Mistar's board and game pieces, carved from pine and oak wood. The workmanship is very detailed.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 16 gp 6 sp 4 cp Money Pouch common Galdorm's money pouch. It has 15 gp, 16 sp and 4 cp in it. ¾ lb.
1 Picture of a family common A printed image made using a Mirror of Frozen Image. It depicts a family.
1 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

Download as Fantasy Grounds NPC

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