Froola Stillan

Female Otterfolk Arch-Druid's Apprentice

She is an adolescent otterfolk with grey eyes and dark brown fur with grey fur on their face and chest.

Personality Traits: Downbeat, Unperturbed.

Alignment: neutral.

Born: 791 AC (Age 9)

Orientation: Hetrosexual

Home: Haant's Apothecary

Settlement: Holhaven

Mother: Neema Stillan

Father: Shreameep Lene (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 11 9 9
-2 +1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Religion +2, Nature +2

Abilities:

  • Hold Breath. Froola can hold their breath for up to 30 minutes at a time.
  • Bite. Froola can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Froola can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Froola is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "Advanced Weaving" By Emeldida Eledhwen Pearson

A compilation of some very complex weaving patterns. To the layman, the techniques presented may as well be magical, and even an accomplished weaver may have difficulty with some of the patterns.
5 lbs.
1 10 gp "Fishes and Frogs" By Reyen Heyemapup

A book of traditional Otterfolk recipes.
5 lbs.
1 10 gp "From Basket to Zigzag: A Book for Weavers" By Emeldida Eledhwen Pearson

A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise...
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 9 sp 6 cp Money Pouch Froola's money pouch. It has 19 sp and 6 cp in it. ½ lb.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 Twine A short length of twine. Just a few foot long.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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