Hobs Chubbworthy-Weston
Male Longfoot Arch-Druid's Apprentice
He is an adolescent longfoot with green eyes, short blond hair in a side parting, and light pink skin.
Personality Traits: Responsible, Honest.
Alignment: neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Donnamssa's Local Apothecary
Settlement: Brutushire
Mother: Robinssa Chubbworthy-Weston
Father: Wilccar Chubbworthy-Weston (Deceased)
Siblings
- Bilbric Digglekin-Weston - age 38 ♂
- Carada Gooldfoot-Weston - age 31 ♂
- Rosametra Chubbworthy-Weston - age 28 ♀
- Noranthosa Chubbworthy-Weston - age 19 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 12 | 12 | 14 | 10 |
| +1 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3, Nature +4
Abilities:
- Lucky. When Hobs rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Hobs has advantage on saving throws against being frightened.
- Halfling Nimbleness. Hobs can move through the space of any creature that is of a size larger than small.
- Wild Shape. Hobs can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Hobs is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Antitoxin (vial) | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp 5 sp | Electrum signet ring | A electrum band, shaped with flat section embossed with the chubbworthy-weston family crest. | |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp 8 sp 8 cp | Money Pouch | Hobs' money pouch. It has 2 gp, 7 sp and 18 cp in it. | ½ lb. |
| 1 | 3 cp | Pewter ear stud | A plain pewter stud, with a pin & clasp. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |