Hobs Chubbworthy-Weston

Male Longfoot Arch-Druid's Apprentice

He is an adolescent longfoot with green eyes, short blond hair in a side parting, and light pink skin.

Personality Traits: Responsible, Honest.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Donnamssa's Local Apothecary

Settlement: Brutushire

Mother: Robinssa Chubbworthy-Weston

Father: Wilccar Chubbworthy-Weston (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 12 12 14 10
+1 +1 +2

ACHPPassive
Perception
Speed
12 18 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +3, Nature +4

Abilities:

  • Lucky. When Hobs rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Hobs has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Hobs can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Hobs can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Hobs is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
2 Broken arrow A broken arrow, missing its tip.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the chubbworthy-weston family crest.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp 8 sp 8 cp Money Pouch Hobs' money pouch. It has 2 gp, 7 sp and 18 cp in it. ½ lb.
1 3 cp Pewter ear stud A plain pewter stud, with a pin & clasp.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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