Donnamssa Flowers

Female Halfling Arch-Druid

She is an elderly halfling with hazel eyes, silver hair in a bun, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 700 AC (Age 101)

Orientation: Hetrosexual

Home: Donnamssa's Local Apothecary

Settlement: Brutushire

Spouse: Gorhenst Flowers (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
10 13 12 12 11 11
+1 +1 +1

ACHPPassive
Perception
Speed
13 36 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Nature +3

Abilities:

  • Lucky. When Donnamssa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Donnamssa has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Donnamssa can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Donnamssa can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Donnamssa is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Donnamssa's Local Apothecary.
1 8 sp Money Pouch Donnamssa's money pouch. It has 8 sp in it. ³⁄₁₆ lb.
1 Rotten bread slice A rotten bread slice.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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