Donnamssa Flowers
Female Halfling Arch-Druid
She is an elderly halfling with hazel eyes, silver hair in a bun, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 700 AC (Age 101)
Orientation: Hetrosexual
Home: Donnamssa's Local Apothecary
Settlement: Brutushire
Spouse: Gorhenst Flowers (Deceased)
Children
- Rosamnda Weston - age 71 ♀
- Brifar Flowers - age 69 ♂
- Amandsa Charles - age 66 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 12 | 12 | 11 | 11 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 36 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Nature +3
Abilities:
- Lucky. When Donnamssa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Donnamssa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Donnamssa can move through the space of any creature that is of a size larger than small.
- Wild Shape. Donnamssa can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Donnamssa is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Donnamssa's Local Apothecary. | ||
| 1 | 8 sp | Money Pouch | Donnamssa's money pouch. It has 8 sp in it. | ³⁄₁₆ lb. |
| 1 | Rotten bread slice | A rotten bread slice. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |