Meameek Thealipup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and white fur with grey stripes.
Personality Traits: Impatient, Jovial.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Soden
Mother: Theali Deanapup
Father: Shrer Rheenpup
Siblings
- Deemeep Thealipup - age 17 ♂
- Flelo Thealipup - age 16 ♂
- Frietu Thealipup - age 13 ♀
- Shielo Thealipup - age 11 ♂
- Diere Thealipup - age 11 ♀
- Drelee Thealipup - age 11 ♂
- Plealo Thealipup - age 6 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 12 | 8 | 12 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +3
Abilities:
- Hold Breath. Meameek can hold their breath for up to 30 minutes at a time.
- Bite. Meameek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Halganon: The god that was" |
By Randolph Silias A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out. |
5 lbs. |
| 1 | 4 gp | "Their brilliant time" (Dog-eared) |
By Thear Not a particularly famous book, but a good read. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 5 sp 9 cp | Money Pouch | Meameek's money pouch. It has 4 sp and 19 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |