Meameek Thealipup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and white fur with grey stripes.

Personality Traits: Impatient, Jovial.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Soden

Mother: Theali Deanapup

Father: Shrer Rheenpup

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 12 8 12
-2 +1 -1 +1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Medicine +3

Abilities:

  • Hold Breath. Meameek can hold their breath for up to 30 minutes at a time.
  • Bite. Meameek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Halganon: The god that was" By Randolph Silias

A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out.
5 lbs.
1 4 gp "Their brilliant time" (Dog-eared) By Thear

Not a particularly famous book, but a good read.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Comb A comb.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 sp 9 cp Money Pouch Meameek's money pouch. It has 4 sp and 19 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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