Jeana
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and white fur with grey patches.
Personality Traits: Jovial, Tense, Honest.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: Grand Matriarch of Soden Sheep's Manor
Settlement: Soden
Spouse: Fleyekin Lulutupup
Mother: Weyen
Father: Khiemeek
Siblings
- Grand Matriarch Sheep - age 19 ♀
- Shrereep - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 10 | 13 | 9 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +2
Abilities:
- Hold Breath. Jeana can hold their breath for up to 30 minutes at a time.
- Bite. Jeana can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 22 gp | Grandiose Quartz necklace | A electrum necklace, with a string of 7 medium quartz gems. | |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 gp 1 sp 6 cp | Money Pouch | Jeana's money pouch. It has 1 gp, 1 sp and 6 cp in it. | ³⁄₁₆ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | Smooth Stone | A tumbled smooth stone with "Fleyekin" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |