Constable Druluy Toomapup

Female Otterfolk Watchwoman

She is an adult otterfolk with black eyes and grey fur with light brown streaks.

Personality Traits: Honest, Kind, Tense.

Alignment: lawful neutral.

She is a follower of Gaia. (CN)

Born: 782 AC (Age 18)

Orientation: Homosexual

Home: Noolo's Manor

Settlement: Soden

Mother: Tooma Thealipup

Father: Noolo

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 12 11 12 10 6
-1 +1 +1 -2

ACHPPassive
Perception
Speed
11 30 11 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Truncheon. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Perception +3, Insight +3

Abilities:

  • Hold Breath. Druluy can hold their breath for up to 30 minutes at a time.
  • Bite. Druluy can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
2 Button A loose orange button.
7 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 sp 5 cp Truncheon A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 4 sp Watchman's Badge Inscribed on the small bronze shield: Soden Watch, Constable Druluy Toomapup, No. 241

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