Sargent Hoorit Telapup
Male Otterfolk Watchman
He is an adult otterfolk with grey eyes and light brown fur with grey fur on their face and chest.
Personality Traits: Cautious, Patient.
Alignment: lawful neutral.
He is a follower of Gaia. (CN)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Cheerupup's Manor
Settlement: Soden
Mother: Tela Cheerupup
Father: Clulumeek
Siblings
- Kheeru Telapup - age 13 ♀
- Cheeru Telapup - age 12 ♀
- Shreyerit Telapup - age 10 ♂
- Frietee Telapup - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 13 | 10 | 8 | 9 |
| -1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 55 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Truncheon. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Insight +3, Perception +3
Abilities:
- Hold Breath. Hoorit can hold their breath for up to 30 minutes at a time.
- Bite. Hoorit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Multiattack. Hoorit makes two attacks.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | A short pencil | A short pencil. | ||
| 1 | 4 gp | Bottle of Shiraz (Vintage 791) | A deep ruby red, with notes of black pepper and dark chocolate. | 2½ lbs. |
| 1 | 2 sp 5 cp | Gilded copper signet ring | A gilded copper band, shaped with flat section embossed with the telapup family crest. | |
| 1 | 14 gp 5 sp 3 cp | Money Pouch | Hoorit's money pouch. It has 12 gp, 24 sp and 13 cp in it. | 1 lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 sp 5 cp | Truncheon | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge |
Inscribed on the small bronze shield: Soden Watch, Sargent Hoorit Telapup, No. 232 |