Andwed Gardbairn-Hartman
Male Halfling Housekeeper
He is an adult halfling with grey eyes, long curly strawberry hair, stubble, and olive skin.
Personality Traits: Jovial.
Alignment: neutral good.
Born: 735 AC (Age 65)
Orientation: Hetrosexual
Home: The Tankard & Dagger Tavern
Settlement: Tangostead
Spouse: Coraula Gardbairn-Hartman
Mother: Callie Gardbairn-Hartman (Deceased)
Father: Bladbur Gardbairn-Hartman (Deceased)
Children
- Lauranna - age 22 ♀
- Blanar Gardbairn-Hartman - age 17 ♂
Siblings
- Bald Woodruff-Hartman - age 85 ♂
- Estelluby Kelly - age 81 ♀
- Bowmabin Hartman - age 80 ♂
- Myrtot Gardbairn-Hartman - age 69 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 10 | 8 | 10 | 11 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 9 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Andwed rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Andwed has advantage on saving throws against being frightened.
- Halfling Nimbleness. Andwed can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Getting away with murder" |
By Induilawen Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Child's drawing | A child's drawing of a frog. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Coraula" engraved on the inside. | |
| 1 | 2 gp 8 sp 6 cp | Money Pouch | Andwed's money pouch. It has 28 sp and 6 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |