Shooru Cheyeypup
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and grey fur with light brown streaks.
Personality Traits: Unperturbed.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Cheyey's Groomers
Settlement: Port Filden
Mother: Cheyey Zealapup
Father: Remeep
Siblings
- Zeala Cheyeypup - age 18 ♀
- Lier Cheyeypup - age 18 ♂
- Mey Cheyeypup - age 11 ♀
- Pulula Cheyeypup - age 7 ♀
- Nierit Cheyeypup - age 7 ♂
- Plien Cheyeypup - age 5 ♀
- Meyell Cheyeypup - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 12 | 11 | 12 | 9 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2
Abilities:
- Hold Breath. Shooru can hold their breath for up to 30 minutes at a time.
- Bite. Shooru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | Button | A loose purple button. | ||
| 1 | 2 gp 9 sp 4 cp | Money Pouch | Shooru's money pouch. It has 2 gp, 9 sp and 4 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |