Chiekin Herepup
Male Otterfolk Adventurer
He is an adult otterfolk with one grey eye (his right is closed and scarred) and grey fur with dark brown fur on their face and chest.
Personality Traits: Unperturbed, Kind, Evasive.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: None
Settlement: Port Filden
Mother: Here Rhetupup (Deceased)
Father: Prekin (Deceased)
Siblings
- Grand Matriarch Rulutu Herepup - age 44 ♀
- Faithful Pulukin Herepup - age 42 ♂
- Woop Herepup - age 38 ♀
- Lleyer Herepup - age 35 ♂
- Prietee Herepup - age 33 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 10 | 9 | 9 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 20 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Insight +2, Perception +2
Abilities:
- Hold Breath. Chiekin can hold their breath for up to 30 minutes at a time.
- Bite. Chiekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Chiekin can take an additional action on their turn.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 gp 2 sp | Copper gorget | common | A heavy gorget made of copper. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 2 gp | Manacles | common | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 102 gp | Mithral Scale Mail | uncommon |
Medium armour. Base AC: 14 + Dex modifier (max 2).
Gives disadvantage to stealth checks.
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. |
45 lbs. |
| 1 | 4 gp 6 sp | Money Pouch | common | Chiekin's money pouch. It has 4 gp and 6 sp in it. | ³⁄₁₆ lb. |
| 1 | 5 gp | Perfume (vial) | common | ||
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Shopping list | common | An old shopping list with most of the items crossed off. | ||
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |