Dreakol
Male Otterfolk Arch-Druid
He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Personality Traits: Candid, Pessimistic, Tense.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Dreakol's Arcane Apothecary
Settlement: Port Filden
Spouse: Fretu Teyeppup
Mother: Jetu (Deceased)
Father: Shreyerit (Deceased)
Children
- Sargent Seekol Fretupup - age 30 ♂
- Tooma Fretupup - age 28 ♀
- Nietu Fretupup - age 22 ♀
- Thiemeek Fretupup - age 20 ♂
- Teyep Fretupup - age 19 ♀
- Frell Fretupup - age 17 ♂
- Frema Fretupup - age 17 ♀
Siblings
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
7 | 13 | 10 | 10 | 11 | 11 |
-1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 32 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Survival +3, Arcana +3
Abilities:
- Hold Breath. Dreakol can hold their breath for up to 30 minutes at a time.
- Bite. Dreakol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Wild Shape. Dreakol can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Dreakol is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 gp | Bottle, glass | 2 lbs. | |
1 | Dice | A standard six-sided die. | ||
1 | Door Key | The key to Dreakol's Arcane Apothecary. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 1 gp 4 cp | Money Pouch | Dreakol's money pouch. It has 8 sp and 24 cp in it. | ⅝ lb. |
1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
1 | Smooth Stone | A tumbled smooth stone with "Fretu" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |