Galdlas Lhorilll
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with brown eyes, dark-brown hair in a bun, and dark brown skin.
Personality Traits: Daring.
Alignment: neutral.
Born: 759 AC (Age 41)
Orientation: Bisexual
Home: Curufidor's Apothecary
Settlement: Tanis Rianir
Mother: Galadriedis Vardada Goodville-Stillrin
Father: Ingolodhmin Fingois Lhorilll
Siblings
- Argonras Caraer Lhorilll - age 197 ♂
- Edhwril Goodville-Stillrin - age 98 ♀
- Galaeth Goodville-Stillrin - age 86 ♀
- Eldalir Lhorilll - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 11 | 9 | 11 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Nature +2, Animal Handling +2
Abilities:
- Fey Ancestry. Galdlas has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Galdlas can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Galdlas is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A game of mistars" |
By Induilawen Detective fiction. Celeel Clue faces her greatest challenge yet, a foe of equally genius intellect. It's the last book in the series. At the end of the story, Celeel sacrifices herself to defeat her arch-nemesis. |
5 lbs. |
| 1 | 5 gp | "The only time" |
By Lebron Malone Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
| 1 | 5 sp 3 cp | Money Pouch | Galdlas' money pouch. It has 5 sp and 3 cp in it. | ³⁄₁₆ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | Twine | A short length of twine. Just a few foot long. |