Amrair Cunningham
Male Elven Veteran Adventurer
He is an adult elf with grey eyes, scruffy light-brown and grey streaked hair, a clean shaven face, and olive skin.
Personality Traits: Energetic, Jovial, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 629 AC (Age 171)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Harfield (immigrated from Tanis Rianir)
Mother: Edainan Elberas Camusth
Father: Halddor Cunningham
Siblings
- Edainril Induina Camusth - age 272 ♀
- Serinduiiel Rindath Camusth - age 215 ♀
- Amraor Curufinon Cunningham - age 186 ♂
- Argoung Cunningham - age 87 ♂
- Saeros Cunningham - age 20 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 12 | 9 | 12 | 8 | 9 |
| +2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 40 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Crossbow, heavy. Ranged Weapon Attack: +4 to hit, range 100 / 400 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Perception +4, Animal Handling +4, Insight +4
Abilities:
- Fey Ancestry. Amrair has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Amrair can take an additional action on their turn.
- Multiattack. Amrair attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 6 gp 3 sp | "That beautiful mystery" (Mint) | common |
By Dinah Westfall Not a particularly famous book and unintentionally funny. The book is in mint condition. |
5 lbs. |
| 1 | 50 gp | Crossbow, heavy | common | A Martial Ranged weapon. 1d10 piercing damage. Range: 100/400. Properties: Ammunition, Light, Loading, Two-Handed | 18 lbs. |
| 1 | 10 gp | Crystal | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |
| 1 | 25 gp 3 sp 5 cp | Garnet gilded copper chain bracelet | uncommon | A short chain of tiny gilded copper links, with a medium garnet attached. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 4 sp 3 cp | Money Pouch | common | Amrair's money pouch. It has 3 gp, 12 sp and 23 cp in it. | ¾ lb. |
| 1 | 3 cp | Pewter ear ring | common | A plain pewter hoop earring. | |
| 1 | 5 cp | Piton | common | ¼ lb. | |
| 1 | Rotten hunk of meat | common | A rotten hunk of meat. | ||
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |