Sadie Birch

Female Human Bandit

She is an elderly human with hazel eyes, long flowing white hair, and medium brown skin.

Personality Traits: Serious, Evasive, Tolerant.

Alignment: neutral evil.

She is a follower of Vastra. (NE)

Born: 743 AC (Age 57)

Orientation: Hetrosexual

Home: None

Settlement: Antaworth (immigrated from Sedgtree)

Spouse: Ioco Birch (Deceased)

Mother: Genevieve Snyder (Deceased)

Father: Albin Snyder (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 10 12 12 13 12
+1 +1 +1 +1

ACHPPassive
Perception
Speed
11 18 11 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Acrobatics +2, Deception +3

Abilities:

  • Sneak Attack. Once per turn, Sadie can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Sadie knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 7 gp "Healer of my heart" By Amber Rose

A trashy romance novel. The book involves a solider who falls for the healer who saved his life.
5 lbs.
1 Comb A comb.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 sp Engraved silver ring A silver ring, with distinctive human engraving.
1 8 gp 4 sp Grandiose Quartz necklace A silver necklace, with a string of 6 small quartz gems.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 9 sp 1 cp Money Pouch Sadie's money pouch. It has 2 gp, 28 sp and 11 cp in it. ⅞ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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