Ray Buncekin
Male Human
He is an elderly human with grey eyes, a grey quiff, stubble, and olive skin.
Personality Traits: Altruistic, Serious, Responsible.
Alignment: lawful good.
He is a follower of Solos. (LN)
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Sunderville (immigrated from Sedgtree)
Spouse: Gladys Buncekin
Mother: Genevieve Buncekin (Deceased)
Father: Arthurus Buncekin (Deceased)
Children
- Amice Marks - age 32 ♀
- Rhoda Gamfoot - age 28 ♀
Siblings
- Florrie Dickenson - age 65 ♀
- Mahala Allison - age 57 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 10 | 7 | 7 | 9 |
| -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Investigation +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "Delving Deeper" (Dog-eared) |
By Thóni Eagertunnel A guide on the construction of deep mineshafts, with a particular emphases on how to do so safely. It covers such mining disasters as cave-ins, flooding, gas-pockets and monster attacks. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Gladys" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 2 gp 8 sp 5 cp | Money Pouch | Ray's money pouch. It has 26 sp and 25 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |