Walkelinus Willard
Male Human Noble
He is an adult human with amber eyes, a shaved head, a clean shaven face, and light pink skin.
Personality Traits: Pessimistic, Tolerant.
Alignment: chaotic neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Willard's Manor
Settlement: Glorworth
Spouse: Tillie Willard
Mother: Pamela Willard
Father: Absalom Willard (Deceased)
Children
- Georgiana Willard - age 1 ♀
Siblings
- Felix Willard - age 12 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 12 | 7 | 9 | 12 | 7 |
+1 | +1 | -1 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 5 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 40 gp | Crank-powered calculator | uncommon |
A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism. The calculator has a crank and is only powered while the crank is being turned. |
|
1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Tillie" engraved on the inside. | |
1 | 5 gp | Hunting trap | common | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 15 gp | Longsword | common | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
1 | 11 gp 6 sp 3 cp | Money Pouch | common | Walkelinus' money pouch. It has 10 gp, 16 sp and 3 cp in it. | ⅝ lb. |
1 | 50 gp | Platinum signet ring | common | A platinum band, shaped with flat section embossed with the willard family crest. | |
4 | Rusty nail | common | A rusty old nail. | ||
1 | 100 gp | Thin mithral ear ring | common | A thin hoop of mithral wire, worn as an earring. |