Philippus Loomis

Male Human Adventurer

He is an adult human with brown eyes, brown hair in braids, a handlebar moustache, and medium brown skin.

Personality Traits: Mean, Jovial.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 766 AC (Age 34)

Orientation: Homosexual

Home: None

Settlement: Brierridge

Mother: Ydenia Baker

Father: Absalom Loomis (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 12 9 11 10 8
+1 +1 -1

ACHPPassive
Perception
Speed
13 20 10 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Survival +2, Athletics +3

Abilities:

  • Action Surge. Once per day, Philippus can take an additional action on their turn.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 Doodles Some scribblings on a small scrap of paper.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 6 gp 4 cp Money Pouch Philippus' money pouch. It has 5 gp, 8 sp and 24 cp in it. ¾ lb.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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