Smonus Gardburrow

Male Longfoot Housekeeper

He is an adult longfoot with brown eyes, very short dark-brown hair, bushy sideburns, and medium brown skin.

Personality Traits: Altruistic, Serious.

Alignment: neutral.

Born: 751 AC (Age 48)

Orientation: Hetrosexual

Home: Bagiffer's Furriers

Settlement: Telsthorpe (immigrated from Hildaton)

Spouse: Harriott Gardburrow

Mother: Beryana Gardburrow (Deceased)

Father: Andwiman Gardburrow (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 9 10 11
-2

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Lucky. When Smonus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Smonus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Smonus can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Any chaotic mystery" (Dog-eared) By Fatissaba Sackgirdle

Not a particularly famous book, but pretty interesting.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 12 gp 7 sp Amethyst earring A gilded copper earring, with a small amethyst inset.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Harriott" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 sp 4 cp Money Pouch Smonus' money pouch. It has 4 sp and 14 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.

Download as Fantasy Grounds NPC

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