Callie Tote
Female Human
She is an elderly human with grey eyes, long flowing silver hair, and olive skin.
Personality Traits: Extroverted, Tense, Optimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Myer's Best Butchers
Settlement: Drifheath
Spouse: Gilbert Tote
Mother: Diana Riser (Deceased)
Father: Jim Riser (Deceased)
Children
- Goldie Tote - age 30 ♀
- Albertus Tote - age 21 ♂
- Noel Tote the 2nd - age 20 ♂
Siblings
- Myer Riser - age 48 ♂
- Marshall Riser - age 38 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 11 | 13 | 12 | 11 | 10 |
-2 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 5 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Deception +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | A matchbook | A matchbook containing 5 matches. | ||
1 | 25 gp 1 sp 8 cp | Elaborate Garnet broach | An elaborate pewter broach, with a 2 small garnet gems inset. | |
1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Gilbert" engraved on the inside. | |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | Locket |
A brass locket, inside it a tiny painting of A Human man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
1 | 2 gp 2 sp | Money Pouch | Callie's money pouch. It has 1 gp and 12 sp in it. | ¼ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 10 gp 6 sp 4 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate copper shoulder clasps, with 8 small quartz stones between them. | |
1 | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |