Matissda Flanders
Female Human Noble
She is an elderly human with amber eyes, long flowing dyed blond hair, and pale white skin.
Personality Traits: Personable, Evasive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 745 AC (Age 55)
Orientation: Hetrosexual
Home: Flanders' Manor
Settlement: Cullompsey
Spouse: Wesley Flanders (Deceased)
Mother: Lantel Joy (Deceased)
Father: Malcolm Joy (Deceased)
Children
- Lantel Clapp - age 23 ♀
- Hubert Flanders - age 19 ♂
Siblings
- Louise Fay - age 50 ♀
- Edwin Joy - age 49 ♂
- Mae Flanders - age 46 ♀
- Lola Putnam - age 42 ♀
- Leo Joy - age 42 ♂
- Louisa Laughlin - age 38 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 9 | 8 | 10 | 10 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 12 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 150 gp | Adamant ear ring | common | A plain adamant hoop earring. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Wesley" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 120 gp | Long-wind calculator | uncommon |
A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism. The calculator has a key which when wound for 6 seconds (1 turn) powers the calculator for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 15 gp 9 sp 8 cp | Money Pouch | common | Matissda's money pouch. It has 14 gp, 17 sp and 28 cp in it. | 1¼ lbs. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 125 gp 8 sp | Splendid Amethyst necklace | uncommon | A silver necklace, with 5 medium amethyst gems hanging from it. |