Orophros Platinumtongs

Male Elven Housekeeper

He is an adult elf with brown eyes, short black hair in a side parting, a clean shaven face, and dark brown skin.

Personality Traits: Personable, Jovial, Downbeat.

Alignment: neutral.

Born: 542 AC (Age 258)

Orientation: Hetrosexual

Home: Platinumtongs' Barbers

Settlement: Norterforth

Spouse: Dunkser Carver

Mother: Eledaian Leafsilan (Deceased)

Father: Findeal Platinumtongs

Statistics

STRDEXCONWISINTCHR
11 12 10 11 12 11
+1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, History +3

Abilities:

  • Fey Ancestry. Orophros has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dunkser" engraved on the inside.
1 2 gp Hammer, sledge 10 lbs.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 5 cp Money Pouch Orophros' money pouch. It has 8 sp and 25 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
4 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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