Eneton Bolgefield
Male Elven Housekeeper
He is an adult elf with copper eyes, long curly auburn hair, a clean shaven face, and medium brown skin.
Personality Traits: Mean, Impatient, Shy.
Alignment: neutral good.
Born: 521 AC (Age 279)
Orientation: Bisexual
Home: Orchard
Settlement: Norterforth
Spouse: Nimlorda Aughier
Mother: Elebrlas Sicars
Father: Aladi Bolgefield (Deceased)
Children
- Tinunna Aughier - age 42 ♀
Siblings
- Kiberin Bolgefield - age 267 ♂
Half-Siblings (Mother's Side)
- May Sicars - age 82 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 12 | 11 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Medicine +3
Abilities:
- Fey Ancestry. Eneton has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 2 sp 5 cp | Engraved gilded copper ring | A gilded copper ring, with distinctive elven engraving. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nimlorda" engraved on the inside. | |
| 1 | 6 gp | Gold necklace | A plain gold necklace. | |
| 1 | 2 gp 4 sp 5 cp | Money Pouch | Eneton's money pouch. It has 1 gp, 13 sp and 15 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 4 | Rusty nail | A rusty old nail. |