Owen Grove

Male Human Hunter

He is an adult human with hazel eyes, a brown quiff, a clean shaven face, and medium brown skin.

Personality Traits: Dull.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Barnswell

Spouse: Honor Grove

Mother: Juliana Grove

Father: Ernaldus Grove (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 7 10 12 11
-1 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +3

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Alchemical Tables and Ratios Explained" By Grhal Baker

An updated reference book of chemical combinations and what they do when mixed, updated with a appendix explaining how to use fractions. When making an arcana skill check on the subject of alchemy, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 10 gp "The Art of Xor" By Claud Sanford

A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations.
5 lbs.
1 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ΒΌ lb.
1 50 gp Draft Horse
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Honor" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Owen's money pouch. It has 9 sp and 9 cp in it. β…œ lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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