Stacius Shearer

Male Human Adventurer

He is an adult human with amber eyes, very short strawberry and grey streaked hair, a full beard, and light pink skin.

Personality Traits: Daring.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: None

Settlement: Barnswell

Mother: Bridget Shearer (Deceased)

Father: Roland Shearer (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 10 11 11 9
-2

ACHPPassive
Perception
Speed
14 20 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2

Abilities:

  • Action Surge. Once per day, Stacius can take an additional action on their turn.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 6 gp A solid gold arm ring A chorded gold band, worn around the upper arm.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 1 sp Copper signet ring A copper band, shaped with flat section embossed with the shearer family crest.
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 gp 2 sp 6 cp Money Pouch Stacius' money pouch. It has 4 gp, 12 sp and 6 cp in it. ⁷⁄₁₆ lb.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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