Villaar Hoggins

Male Dragonborn Bard

He is an adult dragonborn with blue eyes and red scales.

Personality Traits: Oblivious, Serious, Daring.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: Bard College

Settlement: Maldshire

Mother: Primura Hoggins (Deceased)

Father: Orim Hoggins

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 12 11 10 13
+1 +1

ACHPPassive
Perception
Speed
11 36 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +4, Persuasion +4

Abilities:

  • Breath Weapon. As an action Villaar exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 12. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Villaar has resistance to fire damage.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Villaar can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Villaar is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 5 sp Clothes, common 3 lbs.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 1 gp 6 sp 2 cp Money Pouch Villaar's money pouch. It has 1 gp, 4 sp and 22 cp in it. ½ lb.
1 Pocket lint Some pocket lint.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.

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