Edaiil Ardanel Aland

Female Elven Ranger

She is an adult elf with grey eyes, dark-brown and grey streaked hair in braids, and light brown skin.

Personality Traits: Shy.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 511 AC (Age 289)

Orientation: Bisexual

Home: None

Settlement: Larallian Town

Mother: Yavain Morwdir Aland (Deceased)

Father: Salganeg Galmil Vikynash (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 14 8 11 8 10
-2 +2 -1 -1

ACHPPassive
Perception
Speed
16 18 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +1, Investigation +1, Animal Handling +2

Abilities:

  • Fey Ancestry. Edaiil has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Edaiil Ardanel is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Our enchanting river" By Alan Tovy

Not a particularly famous book, but entertaining none the less.
5 lbs.
13 5 cp Arrow 1 lb.
2 Broken arrow A broken arrow, missing its tip.
1 8 gp 4 sp Elaborate Quartz broach An elaborate gilded copper broach, with a 6 small quartz gems inset.
1 9 gp Extravagant Quartz necklace A electrum necklace, with a string of 2 medium quartz gems.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 2 gp 3 sp 2 cp Money Pouch Edaiil's money pouch. It has 21 sp and 22 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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