Edaiil Ardanel Aland
Female Elven Ranger
She is an adult elf with grey eyes, dark-brown and grey streaked hair in braids, and light brown skin.
Personality Traits: Shy.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 511 AC (Age 289)
Orientation: Bisexual
Home: None
Settlement: Larallian Town
Mother: Yavain Morwdir Aland (Deceased)
Father: Salganeg Galmil Vikynash (Deceased)
Siblings
- Rwenin Aland - age 444 ♀
- Elebras Eilinari Aland - age 323 ♀
Half-Siblings (Mother's Side)
- Idrielril Nimrodein Aland - age 482 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 14 | 8 | 11 | 8 | 10 |
-2 | +2 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
16 | 18 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Nature +1, Investigation +1, Animal Handling +2
Abilities:
- Fey Ancestry. Edaiil has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Edaiil Ardanel is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
1st-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | "Our enchanting river" |
By Alan Tovy Not a particularly famous book, but entertaining none the less. |
5 lbs. |
13 | 5 cp | Arrow | 1 lb. | |
2 | Broken arrow | A broken arrow, missing its tip. | ||
1 | 8 gp 4 sp | Elaborate Quartz broach | An elaborate gilded copper broach, with a 6 small quartz gems inset. | |
1 | 9 gp | Extravagant Quartz necklace | A electrum necklace, with a string of 2 medium quartz gems. | |
1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
1 | 2 gp 3 sp 2 cp | Money Pouch | Edaiil's money pouch. It has 21 sp and 22 cp in it. | ⅞ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |