Indir Anailas Uirthuir

Male Elven Veteran Ranger

He is an adult elf with brown eyes, a horseshoe of brown hair, a neat moustache, and medium brown skin.

Personality Traits: Upbeat.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 393 AC (Age 407)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Larallian Town

Mother: Amaredth Eilineldis Fellmirrha (Deceased)

Father: Turgormlod Uirthuir (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 14 12 13 11
-2 +1 +2 +1 +1

ACHPPassive
Perception
Speed
12 48 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Survival +4, Animal Handling +4, Investigation +4

Abilities:

  • Fey Ancestry. Indir has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Indir attacks twice.
  • Spellcasting. Indir Anailas is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
13 5 cp Arrow 1 lb.
1 1 sp 2 cp Copper chain bracelet A short chain of tiny copper links.
2 Dice A standard six-sided die.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 3 gp 2 sp 9 cp Money Pouch Indir's money pouch. It has 2 gp, 12 sp and 9 cp in it. ⁷⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 1 cp Sack ½ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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