Indir Anailas Uirthuir
Male Elven Veteran Ranger
He is an adult elf with brown eyes, a horseshoe of brown hair, a neat moustache, and medium brown skin.
Personality Traits: Upbeat.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 393 AC (Age 407)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Larallian Town
Mother: Amaredth Eilineldis Fellmirrha (Deceased)
Father: Turgormlod Uirthuir (Deceased)
Siblings
- Induilri Celeri Fellmirrha - age 482 ♀
- Iminin Finarrod Uirthuir - age 435 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 14 | 12 | 13 | 11 |
| -2 | +1 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 48 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Survival +4, Animal Handling +4, Investigation +4
Abilities:
- Fey Ancestry. Indir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Indir attacks twice.
- Spellcasting. Indir Anailas is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 13 | 5 cp | Arrow | 1 lb. | |
| 1 | 1 sp 2 cp | Copper chain bracelet | A short chain of tiny copper links. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 3 gp 2 sp 9 cp | Money Pouch | Indir's money pouch. It has 2 gp, 12 sp and 9 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 1 cp | Sack | ½ lb. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |