Edaina Findna Drenym
Female Elven Housekeeper
She is an adult elf with grey eyes, dyed strawberry hair in a pigtails, and grey skin.
Personality Traits: Serious, Personable, Evasive.
Alignment: chaotic neutral.
Born: 364 AC (Age 436)
Orientation: Bisexual
Home: Irithyyn's Cobblers
Settlement: Larallian Town
Spouse: Galmobor Pengor Irithyyn
Mother: Finduari Elberetari Drenym (Deceased)
Father: Celebor Silveth (Deceased)
Children
- Rindaiel Nerdna Drenym - age 120 ♀
- Fingolfinon Irithyyn - age 96 ♂
Siblings
- Galaden Amardanel Drenym - age 523 ♀
- Aredhweneth Drenym - age 444 ♀
- Thiennde Elbeth Drenym - age 437 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 13 | 9 | 10 | 11 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +0
Abilities:
- Fey Ancestry. Edaina has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His fast challenge" |
By Plealee Proolipup Not a particularly famous book, but surprising to the end. |
5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Galmobor Pengor" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Edaina's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |