Philippus Elaryndtyn

Male Elven Poacher

He is an adult elf with amber eyes, a shaved head, a clean shaven face, and medium brown skin.

Personality Traits: Reckless, Oblivious, Impatient.

Alignment: chaotic neutral.

He is a follower of Caspio. (CG)

Born: 491 AC (Age 309)

Orientation: Hetrosexual

Home: None

Settlement: Bramptree

Mother: Vannil Elaryndtyn (Deceased)

Father: Nerdas Elaryndtyn (Deceased)

Guardian: Edgar Clipman (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 14 10 9 9 12
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Deception +3, Acrobatics +4

Abilities:

  • Fey Ancestry. Philippus has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Philippus can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Philippus knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice A standard six-sided die.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 6 sp 2 cp Money Pouch Philippus' money pouch. It has 25 sp and 12 cp in it. ¾ lb.
1 5 sp Sealing wax
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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