Trainee Officer Hardin Foot
Male Longfoot Watchman
He is an adult longfoot with green eyes, short light-brown and grey streaked hair, a clean shaven face, and olive skin.
Personality Traits: Dull.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Mirabelra's Beer-Sellers
Settlement: Wiseworth
Mother: Estellra Foot (Deceased)
Father: Fosccca Foot
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 8 | 13 | 8 | 12 | 11 |
| +1 | -1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 22 | 9 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Truncheon. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Crossbow, hand. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Investigation +3, Insight +1
Abilities:
- Lucky. When Hardin rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Hardin has advantage on saving throws against being frightened.
- Halfling Nimbleness. Hardin can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 12 | 5 cp | Crossbow bolt | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 3 gp | Electrum chain bracelet | A short chain of tiny electrum links. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 50 gp | Poisoner's Kit | A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. | 2 lbs. |
| 1 | Pouch of mint | A small pouch containing dried mint. It has lost its potency. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 20 gp | Thin platinum ear ring | A thin hoop of platinum wire, worn as an earring. | |
| 1 | 1 sp 5 cp | Truncheon | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge |
Inscribed on the small bronze shield: Wiseworth Watch, Trainee Officer Hardin Foot, No. 48 |