Fooru Seppup

Female Otterfolk Noble

She is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest.

Personality Traits: Jumpy, Introverted, Serious.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Neanapup's Manor

Settlement: Eppden

Mother: Sep Neanapup

Father: Sierit Neelipup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 9 11 9 9
-2 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Fooru can hold their breath for up to 30 minutes at a time.
  • Bite. Fooru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Moon City: Invasion" common By Gus Newman

A spinoff from the "Spellships" magic-fiction series. A mysterious alien army targets Moon City.
5 lbs.
1 8 gp "Spellships: 1 - The Moon City" (Annotated) common By Gus Newman

The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. The pages are covered with handwritten notes.
5 lbs.
1 10 gp "Spellships: 2 - The Victory" common By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk.
5 lbs.
2 10 gp "Spellships: 3 - The World of Tomorrow" common By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.
5 lbs.
1 10 gp "Spellships: 5 - The Final Voyage" common By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
1 10 gp "Truth and Light" common A book of holy scripture laying out the tenants of the faith for followers of Solina. 5 lbs.
1 51 gp 6 sp Alexandrite broach uncommon A silver broach, with a medium alexandrite inset.
1 Doodles common Some scribblings on a small scrap of paper.
1 20 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 14 gp 1 sp Money Pouch common Fooru's money pouch. It has 12 gp and 21 sp in it. ⅝ lb.
1 104 gp Splendid Garnet necklace common A electrum necklace, with 8 small garnet gems hanging from it.
1 Negotiable Warm blink chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "environment". The stick is long enough to write "environment" 11 times. When you use the stick to write the command word, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The chalk is warm to the touch.

Download as Fantasy Grounds NPC

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