Doctor Shreru Zeyelapup
Female Otterfolk Doctor
She is an adult otterfolk with black eyes and dark brown fur with light brown streaks.
Personality Traits: Dull.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Zeyelapup's Healers
Settlement: Eppden
Spouse: Lulur
Mother: Zeyela Deyeppup
Father: Threekol (Deceased)
Children
- Threekol Shrerupup - age 5 ♂
- Thrulula Shrerupup - age 2 ♀
- Sooll Shrerupup - age 2 ♂
Siblings
- Rhearu Zeyelapup - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 8 | 13 | 8 | 9 |
| +2 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Shreru can hold their breath for up to 30 minutes at a time.
- Bite. Shreru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 5 - The Final Voyage" | common |
By Gus Newman The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships. |
5 lbs. |
| 1 | 3 sp 3 cp | A solid gilded copper neck ring | common | A chorded gilded copper band, with a loop clasp, worn around the neck. | |
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 10 gp | Crystal | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |
| 1 | Door Key | common | The key to Zeyelapup's Healers. | ||
| 1 | 25 gp 3 sp 6 cp | Elaborate Quartz broach | uncommon | An elaborate copper broach, with a 2 large quartz gems inset. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 4 sp 7 cp | Money Pouch | common | Shreru's money pouch. It has 1 gp, 12 sp and 27 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Lulur" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |