Hoore Rhearupup
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Personality Traits: Dull.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Dululi's Ropemakers
Settlement: Eppden
Spouse: Sargent Heyemeek Teypup
Mother: Rhearu Roonapup (Deceased)
Father: Shreameep
Children
- Shreameep Hoorepup - age 17 ♂
- Chuluma Hoorepup - age 17 ♀
- Rhearu Hoorepup - age 15 ♀
- Novice Nerup Hoorepup - age 15 ♂
- Her Hoorepup - age 11 ♂
- Zetee Hoorepup - age 8 ♀
- Pleana Hoorepup - age 5 ♀
- Fretee Hoorepup - age 1 ♀
- Wheyekin Hoorepup - age 1 ♂
- Fleyetee Hoorepup - age 1 ♀
Siblings
- Clekin Rhearupup - age 30 ♂
- Prietu Rhearupup - age 30 ♀
- Thrulull Rhearupup - age 22 ♂
- Zooru Rhearupup - age 22 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 12 | 13 | 10 | 8 |
| -2 | +2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +3
Abilities:
- Hold Breath. Hoore can hold their breath for up to 30 minutes at a time.
- Bite. Hoore can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Handkerchief | A small square of cloth with Hoore stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 9 sp 1 cp | Money Pouch | Hoore's money pouch. It has 2 gp, 8 sp and 11 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Heyemeek" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |