Faithful Elion

Male Elven Cleric

He is an adult elf with brown eyes (behind a pair of spectacles), scruffy black hair, a soulpatch, and black skin.

Personality Traits: Introverted, Tired, Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 292 AC (Age 508)

Orientation: Hetrosexual

Home: Temple of Solina

Settlement: Yranrilworth (immigrated from Tanis Elwinis)

Mother: Rindalin (Deceased)

Father: Ingoos the First (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
7 13 11 10 8 12
-1 +1 -1 +1

ACHPPassive
Perception
Speed
14 24 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Religion +2, Persuasion +4

Abilities:

  • Fey Ancestry. Elion has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Elion is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 13 gp 4 sp 9 cp Money Pouch Elion's money pouch. It has 13 gp, 3 sp and 19 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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