Dodinard Goodbody
Male Halfling Veteran Adventurer
He is an adult halfling with amber eyes, short dyed strawberry hair in a side parting, a clean shaven face, and light pink skin.
Personality Traits: Shy, Mean.
Alignment: chaotic neutral.
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Alariville
Mother: Cameld Goodbody
Father: Cerdinanngo Goodbody
Siblings
- Milo Goodbody - age 24 ♂
- Mandima Goodbody - age 20 ♀
- Scudud Goodbody - age 19 ♂
- Everadoho Goodbody - age 14 ♂
- Hobsar Goodbody - age 9 ♂
- Simofo Goodbody - age 3 ♂
- Pandopy Goodbody - age 0 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 13 | 9 | 12 | 10 | 10 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 11 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +3, Athletics +5
Abilities:
- Lucky. When Dodinard rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Dodinard has advantage on saving throws against being frightened.
- Halfling Nimbleness. Dodinard can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Dodinard can take an additional action on their turn.
- Multiattack. Dodinard attacks twice.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 8 matches. | ||
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 4 gp 3 sp 7 cp | Money Pouch | Dodinard's money pouch. It has 3 gp, 12 sp and 17 cp in it. | ⅝ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 1 cp | Sack | ½ lb. | |
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |