Dodinard Goodbody

Male Halfling Veteran Adventurer

He is an adult halfling with amber eyes, short dyed strawberry hair in a side parting, a clean shaven face, and light pink skin.

Personality Traits: Shy, Mean.

Alignment: chaotic neutral.

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Alariville

Mother: Cameld Goodbody

Father: Cerdinanngo Goodbody

Siblings

Statistics

STRDEXCONWISINTCHR
14 13 9 12 10 10
+2 +1 +1

ACHPPassive
Perception
Speed
16 40 11 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +3, Athletics +5

Abilities:

  • Lucky. When Dodinard rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Dodinard has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Dodinard can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Dodinard can take an additional action on their turn.
  • Multiattack. Dodinard attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 4 gp 3 sp 7 cp Money Pouch Dodinard's money pouch. It has 3 gp, 12 sp and 17 cp in it. ⅝ lb.
1 Old pipe A filthy old clay pipe.
1 1 cp Sack ½ lb.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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