Estellaima Bristol-Frederick

Female Halfling Veteran Adventurer

She is an adult halfling with brown eyes, black hair in a bun, and dark brown skin.

Personality Traits: Hilarious, Lost Faith, Impatient.

Alignment: neutral.

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Alariville

Mother: Daisyma Bristol-Frederick

Father: Wisemic Bristol-Frederick

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 9 11 12 10
+2 +1 +1

ACHPPassive
Perception
Speed
12 40 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Animal Handling +3, History +4

Abilities:

  • Lucky. When Estellaima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Estellaima has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Estellaima can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Estellaima can take an additional action on their turn.
  • Multiattack. Estellaima attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp Crystal An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Doodles Some scribblings on a small scrap of paper.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 5 sp 2 cp Money Pouch Estellaima's money pouch. It has 2 gp, 23 sp and 22 cp in it. 1 lb.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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