Godelot Stevenson

Male Human Veteran Adventurer

He is an adult human with amber eyes, short red hair, a long beard, and pale white skin.

Personality Traits: Extroverted, Serious, Downbeat.

Alignment: neutral.

Born: 752 AC (Age 48)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Otwick Town

Mother: Muriel Stevenson (Deceased)

Father: Eugene Stevenson (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 11 9 11 10
+2 +1

ACHPPassive
Perception
Speed
13 40 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Animal Handling +3, Survival +3

Abilities:

  • Action Surge. Once per day, Godelot can take an additional action on their turn.
  • Multiattack. Godelot attacks twice.

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 7 gp 2 cp Money Pouch Godelot's money pouch. It has 4 gp, 29 sp and 12 cp in it. ⅞ lb.
1 Old pipe A filthy old clay pipe.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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