Eddricus Stevenson-Lyman
Male Human
He is an elderly human with grey eyes, short dyed auburn hair in a side parting, a full beard, and light brown skin.
Personality Traits: Shy.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 746 AC (Age 55)
Orientation: Hetrosexual
Home: Stevenson-Lyman's Spice Merchants
Settlement: Otwick Town
Spouse: Catharine Stevenson-Lyman
Mother: Ioetta Lyman (Deceased)
Father: Lagot Lyman (Deceased)
Children
- Muriel Brockville - age 33 ♀
- Susie Stevenson-Lyman - age 28 ♀
- Faithful Lagot Stevenson-Lyman - age 22 ♂
- Miles Stevenson-Lyman - age 19 ♂
- Bessy Stevenson-Lyman - age 15 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 9 | 10 | 10 | 11 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2
Spoken Languages: Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A brief history of Ataland for children (or busy adults)" |
By Lóhal, daughter of Tharóin A quick summary of the last 800 years. |
5 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Catharine" engraved on the inside. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 2 gp 1 sp 7 cp | Money Pouch | Eddricus' money pouch. It has 20 sp and 17 cp in it. | ¾ lb. |