Grhal Baker
Male Tiefling Master Druid
He is an elderly tiefling with red eyes, long curly dyed light-brown hair, a moustache, and brick-red skin. He has curved horns.
Personality Traits: Unperturbed, Honest, Tolerant.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 738 AC (Age 61)
Orientation: Hetrosexual
Home: Baker's Cobblers
Settlement: Hildaton (immigrated from Otwick Town)
Spouse: Maldridla Baker (Deceased)
Mother: Margarett Baker (Deceased)
Father: Sheekin Baker (Deceased)
Children
- Ferdinanric Baker - age 30 ♂
- Dudovus Baker - age 27 ♂
- Theodolo Baker - age 23 ♂
- Divaodo Baker - age 20 ♂
Siblings
- Blanch Godestone - age 53 ♀
Lore
Grhal is an alchemist working in new and experimental territory. He has published his findings thus far in to two books.
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 10 | 13 | 8 | 14 |
| -2 | -1 | +1 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 16 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +1, Survival +3
Abilities:
- Hellish Resistance. Grhal has resistance to fire damage.
- Wild Shape. Grhal can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Grhal is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
- Infernal Legacy. Grhal knows the cantrip. Charisma is the spellcasting ability for this spell.
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Infernal, Halfling (basic), Otterese (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 30 gp | "Alchemical Tables and Ratios Explained" (Signed) | uncommon |
By Grhal Baker An updated reference book of chemical combinations and what they do when mixed, updated with a appendix explaining how to use fractions. When making an arcana skill check on the subject of alchemy, you can consult this book to gain +1 to the check. You can only consult one book per check. It has been signed by the author. |
5 lbs. |
| 2 | 75 gp | "Grhals Alchemical Tables" (Illustrated, Signed) | uncommon |
By Grhal Baker A groundbreaking reference book of chemical combinations and what they do when mixed. Invaluable to the trained alchemist, utterly impenetrable to the layman. When making an arcana skill check with proficiency on the subject of alchemy, you can consult this book to gain +2 to the check. You can only consult one book per check. An expensive illustrated edition, with painted etchings. It has been signed by the author. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 gp | Healer's Kit | common | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp | Mace | common | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
| 1 | 1 gp 2 sp 1 cp | Money Pouch | common | Grhal's money pouch. It has 10 sp and 21 cp in it. | ⅝ lb. |
| 1 | Picture of a family | common | A printed image made using a Mirror of Frozen Image. It depicts a family. | ||
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Walking Stick | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a Walking Stick object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |