Felanar Ildacen
Male Elven Paladin
He is an adult elf with hazel eyes, short light-brown hair, a clean shaven face, and dark brown skin.
Personality Traits: Impatient, Personable.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 682 AC (Age 118)
Orientation: Hetrosexual
Home: None
Settlement: Borestable
Mother: Edhwenil Clathaal (Deceased)
Father: Thrandon Ildacen
Siblings
- Salgantdir Ildacen - age 280 β
- Tation Ildacen - age 100 β
- Celebrin Clathaal - age 76 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 11 | 11 | 13 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 20 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Warhammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 bludgeoning damage. two handed.
- Warhammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Religion +2, Persuasion +3
Abilities:
- Fey Ancestry. Felanar has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Felanar is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(2 slots):
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 1 - The Moon City" |
By Gus Newman The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. |
5 lbs. |
| 1 | 10 gp | "The Art of Xor" |
By Claud Sanford A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations. |
5 lbs. |
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 2 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 18 gp 8 sp 9 cp | Money Pouch | Felanar's money pouch. It has 16 gp, 27 sp and 19 cp in it. | 1ΒΌ lbs. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. | ||
| 1 | 15 gp | Warhammer | A Martial Melee weapon. 1d8 bludgeoning damage. (Two-handed: 1d10 + Bludgeoning damage.) Range: 5. Properties: Versatile | 2 lbs. |