Yolanba Kirkpatrick

Female Halfling Housekeeper

She is an adult halfling with grey eyes, dyed auburn hair in a ponytail, and olive skin.

Personality Traits: Hilarious.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Obras' Barbers

Settlement: Landby

Mother: Hildora Kirkpatrick

Statistics

STRDEXCONWISINTCHR
10 12 9 10 11 11
+1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Lucky. When Yolanba rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Yolanba has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Yolanba can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 cp Broom A well used broom.
1 Dice A standard six-sided die.
1 2 gp 8 sp Money Pouch Yolanba's money pouch. It has 2 gp, 7 sp and 10 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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