Maraha Derr
Female Halfling Housekeeper
She is an adult halfling with one hazel eye (her left is covered by an eye-patch), brown hair in a ponytail, and medium brown skin.
Personality Traits: Evasive.
Alignment: neutral.
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: Derr's Bowyer and Fletcher
Settlement: Landby
Spouse: Nigoan Derr
Mother: Salvia Clough-Stratton (Deceased)
Father: Orbald Kirkpatrick (Deceased)
Children
- Redido Derr - age 15 ♂
- Guidoarl Derr - age 11 ♂
- Ruff Derr - age 2 ♂
Siblings
- Noraine Kirkpatrick-Wheeler - age 63 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 10 | 7 | 9 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Maraha rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Maraha has advantage on saving throws against being frightened.
- Halfling Nimbleness. Maraha can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 8 matches. | ||
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nigoan" engraved on the inside. | |
| 1 | 8 sp 7 cp | Money Pouch | Maraha's money pouch. It has 6 sp and 27 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 3 gp 7 sp 5 cp | Quartz ring | A electrum ring, with 1 small a quartz stone inset. |