Bowma Hubbard

Male Longfoot

He is an elderly longfoot with hazel eyes, thin scruffy dyed brown hair, bushy sideburns, and dark brown skin.

Personality Traits: Unperturbed, Personable.

Alignment: lawful neutral.

He is a follower of Gaia. (CN)

Born: 729 AC (Age 71)

Orientation: Hetrosexual

Home: Rugarlba's Furriers

Settlement: Landby

Mother: Bellel Hubbard (Deceased)

Father: Reuben Hubbard (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 12 11 12 13 9
+1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Bowma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bowma has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bowma can move through the space of any creature that is of a size larger than small.
  • Wise Experience. Once per day, Bowma can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "K'ryn's 101 Tales" (Dog-eared) By Mr. K'ryn

An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 20 gp 5 sp Garnet broach A electrum broach, with a small garnet inset.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 2 sp 1 cp Money Pouch Bowma's money pouch. It has 22 sp and 1 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

Send Feedback