Ingwinor
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with grey eyes, a shaved head, and light brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 718 AC (Age 82)
Orientation: Hetrosexual
Home: Yolanorima's Apothecary
Settlement: Longham (immigrated from Pengolodil)
Mother: Idrilasin the First (Deceased)
Father: Amrondlas the First
Siblings
- Imin - age 87 ♂
- Serielain the Second - age 72 ♀
- Serinen - age 49 ♀
Half-Siblings (Father's Side)
- Annalas the First - age 123 ♀
- Amras - age 109 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 11 | 11 | 10 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2, Insight +2
Abilities:
- Fey Ancestry. Ingwinor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Ingwinor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Ingwinor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Handkerchief | A small square of cloth with Ingwinor stitched in one corner. | ||
| 1 | 1 sp 2 cp | Money Pouch | Ingwinor's money pouch. It has 1 sp and 2 cp in it. | ¹⁄₁₆ lb. |
| 1 | 5 cp | Polished wood necklace | A string of large polished wooden beads. | |
| 1 | 15 gp 8 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 6 medium quartz stones inset. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |