Emil

Male Human Housekeeper

He is an adult human with amber eyes, balding strawberry hair, a soulpatch, and pale white skin.

Personality Traits: Downbeat.

Alignment: neutral.

Born: 757 AC (Age 42)

Orientation: Hetrosexual

Home: Dairy

Settlement: Hornden (immigrated from Luhill)

Spouse: Pretu

Mother: Lilian Dow (Deceased)

Father: Jose Dow (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 12 10 9 13
+1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Spoken Languages: Common, Otterese (basic), Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 8 sp Darts (Gaming set) common A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Pretu" engraved on the inside.
1 1 gp 2 sp Money Pouch common Emil's money pouch. It has 11 sp and 10 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 3 sp Playing Cards (Gaming set) common A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.
1 Pocket lint common Some pocket lint.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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