Finwin Hallgalhae
Male Elven Druid
He is an adult elf with grey eyes, short auburn hair in a side parting, a clean shaven face, and light brown skin.
Personality Traits: Humorless, Unperturbed, Daring.
Alignment: neutral.
Born: 676 AC (Age 124)
Orientation: Bisexual
Home: Dhori's Enchanted Apothecary
Settlement: Hexford Town
Spouse: Rielil Darlanur
Mother: Ardada Halandast
Father: Gloror Hallgalhae
Siblings
- Largrog Strarror - age 219 ♂
Half-Siblings (Mother's Side)
- Celede Halandast - age 388 ♀
- Lord Hildiago Olden - age 319 ♂
- Riannde Halandast - age 307 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 10 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Survival +2, Religion +2
Abilities:
- Fey Ancestry. Finwin has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Finwin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Finwin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rielil" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp 2 sp | Money Pouch | Finwin's money pouch. It has 1 gp, 11 sp and 10 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |